27 

4 in stock

Swatch

In Swatch, you take on the role of an artist who has to mix and match different colors in a competition to put together the most impressive color scheme and impress the executives at Mix Inc., the company responsible for the hottest color schemes in the design industry. Are you able to, under pressure, compete against the other artists and be the first to complete your color scheme?

I Swatch tager du rollen som en kunstner, der skal mixe og matche forskellige farver i en konkurrence om at sammensætte det mest imponerede farveskema og imponere cheferne hos Mix Inc., firmaet ansvarlig for de hotteste farveskemaer i designindustrien. Kan du under pres konkurrere mod de andre kunstnere og være den første til at fuldføre dit farveskema?

Player count
1-4
Gametime
20-60 min.
Age
+10

Player count
1-4

Gametime
20-60 min.

Age
+10

27€ - in stock

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In Swatch, you take on the role of an artist who has to mix and match different colors in a competition to put together the most impressive color scheme and impress the executives at Mix Inc., the company responsible for the hottest color schemes in the design industry.

Are you able to, under pressure, compete against the other artists and be the first to complete your color scheme?

This beautiful abstract game has simple rules that, despite being easy to learn, still offer tactical depth and tactical challenges. There are many different combinations that can be made when you need to create your color scheme. Over 800 different options.

Apart from the fact that the game can be played by up to 4 players, it is also possible to play solo.

In Swatch, you take on the role of an artist who has to mix and match different colors in a competition to put together the most impressive color scheme and impress the executives at Mix Inc., the company responsible for the hottest color schemes in the design industry.

Are you able to, under pressure, compete against the other artists and be the first to complete your color scheme?

This beautiful abstract game has simple rules that, despite being easy to learn, still offer tactical depth and tactical challenges. There are many different combinations that can be made when you need to create your color scheme. Over 800 different options.

Apart from the fact that the game can be played by up to 4 players, it is also possible to play solo.

Contains:
2 x Color dice
4 x Meeples
12 x Solo cards
14 x Colorscheme cards 
24 x Swatch cards 
60 x Action cards
120 x Color markers (20 in each color)

Our edition also includes the little extra Kickstarterexclusive extension with Metallic, which includes:
1 x Go for gold
1 x Silver Linings

The rules in English is included.

There’s a lot of thought here from designer Scott James. Here’s a game with a simple concept, simple execution, but with a lot of subtle layers that only come from someone sitting there and playtesting a game again and again and again. Swatch isn’t a game where four players will sit round the same table rushing to finish with a lack of interaction that you see in so many other similar games.  – We’re Not Wizards (Link)

I really enjoy it when a game has a clear objective. With the scheme cards, there’s always something you’re aiming for. Some schemes allow for a bit more flexibility than others though. In some cases, once you pick up your first swatch you’re locked in, whereas with others you can be flexible right up until you pick your third and final swatch. Trying to pick up on someone else’s scheme might offer an opportunity to hate draft, but we’ve not found that much player interaction comes into play. More often than not, the best card in the line-up is quite clear, and it will be chosen by the person who has first pick. – The Game Shelf (Link)

Weight: 1 kg.

<em>If you're into games like Splendor, Century: Spice Roads and abstract games similar to those, this is a game for you. This isn't a particualr heavy game. Lovely filler-game</em><br><br><strong>All Around The Board</strong>

If you’re into games like Splendor, Century: Spice Roads and abstract games similar to those, this is a game for you. This isn’t a particualr heavy game. Lovely filler-game

All Around The Board

<em>I like the theme. I really enjoyed how they to mix this style of play where you mix different colors. To have a game that allows you to mix colors like this is kinda cute.</em><br><br><strong>Aspie Gamer Girl</strong>

I like the theme. I really enjoyed how they to mix this style of play where you mix different colors. To have a game that allows you to mix colors like this is kinda cute.

Aspie Gamer Girl

<em>Swatch really encourages formulating a rough strategy and wants you to plan ahead. Its randomness is completely overshadowed by the playerinteraction.</em><br><br><strong>Tabletop Games Blog</strong>

Swatch really encourages formulating a rough strategy and wants you to plan ahead. Its randomness is completely overshadowed by the playerinteraction.

Tabletop Games Blog

<em>If you're into games like Splendor, Century: Spice Roads and abstract games similar to those, this is a game for you. This isn't a particualr heavy game. Lovely filler-game</em><br><br><strong>All Around The Board</strong>

If you’re into games like Splendor, Century: Spice Roads and abstract games similar to those, this is a game for you. This isn’t a particualr heavy game. Lovely filler-game

All Around The Board

<em>I like the theme. I really enjoyed how they to mix this style of play where you mix different colors. To have a game that allows you to mix colors like this is kinda cute.</em><br><br><strong>Aspie Gamer Girl</strong>

I like the theme. I really enjoyed how they to mix this style of play where you mix different colors. To have a game that allows you to mix colors like this is kinda cute.

Aspie Gamer Girl

<em>Swatch really encourages formulating a rough strategy and wants you to plan ahead. Its randomness is completely overshadowed by the playerinteraction.</em><br><br><strong>Tabletop Games Blog</strong>

Swatch really encourages formulating a rough strategy and wants you to plan ahead. Its randomness is completely overshadowed by the playerinteraction.

Tabletop Games Blog